Quest
* You can now interact with wanted posters while mounted.
* "Grishnath Orbs" can no longer be interacted with unless the character is on the quest, "Exorcising the Trees".
* The Ammen Vale quest, "Rescue the Survivors!" is now properly flagged as draenei-only. Non-draenei who have this quest in their log should abandon it.
* Fixed a grammatical error in the quest, "The Ring of Mmmrrrggglll".
* The quest, "Defiling Uther's Tomb" no longer has a time limit attached to it.
* The level for the Hellfire Peninsula quest, "Natural Remedies" has been dropped from 64 to 63.
* The "Shadowy Disguise" for the quest, "Who Are They?" can no longer be gained while shapeshifted.
* Adjusted a few "Restless Bones" piles in the Bone Wastes so that they were not under the ground.
* Fixed an issue with the quest, "Sabotage the Warp-Gate!", which would sometimes fail the escort as it began.
* The Blade's Edge Mountains quest, "On Spirit's Wings" is no longer shareable.
* Fixed some typos in the quest, "Reunion".
* Completing the Horde quest, "Reunion", will now auto-launch the next quest in the series, "On Spirit's Wings".
* Directions to the Bloodmaul Camp are now included in the quest, "The Smallest Creatures".
* The Horde version of the quest, "Gorgrom the Dragon-Eater" is no longer shareable.
* Completing the Horde version of the quest "Gorgrom the Dragon-Eater" will now auto-launch the quest, "Prisoner of the Bladespire".
* Directions to Gruul's Lair are now included in the quest, "Prisoner of the Bladespire".
* The Scrap Reaver X6000 from the quest, "You, Robot", no longer has its "Repair" ability.
* Matron Varah of Mok'Nathal Village no longer offers the quest, "Understanding the Mok'Nathal". Now, only Leoroxx has that distinction, as was intended.
* Minimap arrow for the quest, "Report to the Allerian Post" fixed.
* "Whispers of the Raven God": Understanding Ravenspeech will now hit players at range.
* Bash'ir Landing and Razaan's Landing in Blade's Edge Mountains have been significantly expanded to support questing.
* Skettis in Terokkar Forest has had some adjustments to support questing.
* Millhouse Manastorm will now only award players credit for completing the "Trial of the Naaru: Tenacity" upon the death of Harbinger Skyriss and only ONCE. Players will no longer receive credit through a gossip option on Millhouse.
* Goliathon, involved in the "Natural Remedies" quest, is now level 63. Goliathon Shardlings are now level 60-61.
* Uvuros in Shadowmoon Valley has had its powers and abilities reduced.
* The "Brain Damage" buff given from "Ethereum Essences" now lasts 60 seconds.
* Ethereum Relay corpses will now be viewable and lootable without having to be under the influence of "Brain Damage."
* The quests "Trouble at Auchindoun," "The Codex of Blood," "Into the Heart of the Labyrinth," "Find Spy To'gun," and "The Soul Devices," have had their minimum level reduced to 68.
* The drop rate for "Rotten Arakkoa Eggs" used in the quest "Of Thistleheads and Eggs..." has been increased.
* "The Cipher of Damnation - Borak's Charge", has had its recommended players increased to 4.
* Ruul the Darkener has had his hit points and abilities slightly adjusted to make him not as "punishing".
* The questline, "Zuluhed the Whacked" now requires that players kill Zuluhed as part of the completion criteria.
* The "Charred Bone Fragment" for the quest "Digging Up the Past" is now on a quicker respawn timer.
* "Sunfury Disguise" pieces are now flagged as multi-drop.
* The Enraged Wraiths that spawn during the Eversong quest "Powering Our Defenses" have been scaled back in difficulty.
* "Fengus' Ferocity","Mol'dar's Moxie","Rallying Cry of the Dragonslayer", "Slip'kik's Savvy" and "Spirit of Zandalar" these buffs will no longer work on targets over level 63.
* "Of Thistleheads and Eggs": The "Rotting Putresence" debuff gained during this quest is now correctly considered a stun, and affects which remove stuns will remove it.
* "Shizz Work": The "Stanky debuff" will no longer cause some procs to trigger.
* The drops for "The Vials of Eternity" have been modified. Vashj's and Kael's Vial Remnants are now multi-drop quest items. This means they'll be lootable by each raid member who is on the quest, as opposed to the four vials that drop at the moment.
Reputation
* Players will experience diminished gains in reputation from killing outdoor mobs while in raids larger than five players.
* "Scout's Arrow" reputation requirement for Cenarion Expedition has been moved to friendly.
* "Warden's Arrow" minimum level has been changed to 68.
* "Coilfang Armaments" will now drop from heroic difficulty Slave Pens.
* New title of "Justicar"is now available for Alliance players exalted with AV, AB and WSG factions.
* New title of "Conqueror" is now available for Horde players exalted with AV, AB and WSG factions.
* An option is available at Exalted with the Violet Eye to turn in faction ring along with gold for a different exalted-level faction ring.
* High-level bullets can be purchased from Honor Hold and Thrallmar factions at revered.
Dungeons and Raids
* Sounds and voice-overs have been added to all Outland dungeons and raid zones.
* Lightsworn Vindicators outside the Black Temple will no longer attack players who are Hostile with the Aldor.
* Creatures will no longer "Cleave" targets that aren't in front of them.
* "Silence" spell duration has been changed from 6 to 5 seconds.
* "Polymorph" spell duration has been changed from 20 seconds to 8 seconds.
* "Hooked Net" spell duration changed from 10 to 6 seconds.
* "Electrified Net" spell duration changed from 10 to 6 seconds.
* "Net" spell duration changed from 10 to 6 seconds.
* Creatures will no longer perform "Sweeping Strikes".
* Creature versions of "Hamstring" now deal 20% of the creature's normal melee damage, and is no longer tied to the creature's normal swings.
* Creature versions of "Wing Clip" now deal 20% of the creature's normal melee damage.
* Many humanoid Heroic creatures that are marked as uncharmable can now be seduced by a Warlock's Succubus pet.
* There is now a control panel to control the waterfall that blocks the entrance to Coilfang Raid to allow people stuck on the other side of the waterfall to leave.
* Mortog Steamhead standing outside of the Coilfang dungeons will repair armor and weapons as well as sell various items to those exalted with the Cenarion Expedition.
* Mortog will now trade players Cenarion healing and mana salves for Coilfang Armaments. These potions only work inside the Coilfang dungeon and raid zones.
* Most dungeon boss creatures will no longer slow their movement speed when they are wounded.
* Arcanist Xorith of the Scryers and Haldor the Compulsive of the Aldor will sell specialized flasks only usable in raid zones to players who are exalted with Cenarion Expedition: the Sha'tar and the Scryers or the Aldor (respectively). The flasks will only be purchasable with tokens obtained from creatures in Tempest Keep: The Eye, The Serpentshrine, and The Black Temple.
* Hellfire Citadel:Ramparts
o Bonechewer Destroyers now has a 2 second melee round time and will no longer "Knock Away" and wipe the target's threat on Heroic.
o Bonechewer Darkcasters now attack slower.
o Bleeding Hollow Scryer's "Fear" extended the repeat cooldown so the ability will happen less frequently.
o Bonechewer Raveners on Heroic, damage has been reduced and will now attack slower.
o The "Liquid Fire" damage radius graphic has been slightly altered to align more properly with damage; and damage has been significantly reduced in Heroic difficulty.
o Omor the Unscarred's "Treacherous Bane" ability on Heroic will now have the correct damage listed on the tooltip. The damage has also been reduced in Heroic. Changed the graphic to be more noticeable.
o Added a 2 second cast time to Omor the Unscarred's "Treacherous Aura" and "Treacherous Bane" abilities.
o Vazruden's "Revenge" damage has been raised on Heroic difficulty.
o Nazan now emotes before landing.
o Nazan now has a slight delay before fireballing after breathing fire while landed.
o Vazruden's Warn Horn is now present in Hellfire Ramparts. It can be used to call Vazruden back if he leaves the instance between wipes.
* Hellfire Citadel: Blood Furnace
o Shadowmoon Adepts on Heroic now double attack instead of triple attack on occasion.
o Laughing Skull Legionnaire no longer uses the "Sweeping Strikes" ability.
o Shadowmoon Technician's "Silence" spell is used less frequently.
o Laughing Skull Warden will stay engaged with his main target on Heroic difficulty.
o The Maker's "Exploding Beaker" damage and knockback radii have changed for consistency to both be 8 yards.
o The Maker's "Exploding Beaker" damage has been increased on Heroic difficulty.
o Shadowmoon Technician's "Throw Dynamite" ability damage has been increased.
o Nascent Fel Orc will Dual Wield properly now.
o Keli'dan the Breaker's "Shadow Bolt Volley" has had both its damage and range increased
o Shadowmoon Channeler's "Mark of Shadow" will have a longer delay before being cast at the start of the fight and now does more damage.
o Felguard Annihilators and Felguard Brutes will now do less damage.
# Hellfire Citadel: Shattered Halls
* The "Resist Shadow" buff cast by Shadowmoon Acolytes will be dispelled from players if they leave the dungeon.
* Shattered Hand Reavers will do less damage in Heroic difficulty.
* The "Uppercut" used by the Shattered Hand Reaver now has a smaller combat range.
* Rabid Warhounds on Heroic will now do less damage.
* Shattered Hand Houndmaster's "Impaling bolt" damage and movement impairing effects have been increased.
* Warbringer O'mrogg now applies a smaller amount of threat to the target of his "Beatdown" ability and will now correctly disable his "Burning Maul" ability after a wipe.
* Warbringer O'mrogg and Warchief Kargath Bladefist can be seen from a farther distance.
* Warchief Kargath Bladefist can now travel slightly farther during "Blade Dance".
# Coilfang: The Slave Pens
* Coilfang Defenders are only found in pairs while in Heroic difficulty.
* Wastewalker Slaves will now be more difficult in Heroic difficulty.
* Coilfang Defenders in Heroic difficulty no longer dual wield with their shields.
* Rokmar the Crackler will now only apply "Grievous Wound" to his current target.
* The maximum range of Quagmirran's "Poison Bolt Volley" has been increased and the spell now ignores line of sight. The damage over time component also is
now fully affected by a player's nature resistance.
* Coilfang Defenders should come in no more than a 2 pulls in Slave Pens on Heroic Difficulty.
* The 2 Myrmidon, 1 Sorceress, 1 Slavehandler pull has been changed to a 2 Myrmidon pull.
* "Naturalist Bite" is now level 70 in Heroic difficulty Slave Pens.
# Coilfang: The Underbog
* Underbat in Heroic difficulty damage has been reduced.
* Underbog Lurker in Heroic difficulty damage has been reduced.
* "Wild Growth" on the Underbog Lurkers has been fixed.
* Underbog Lurkers will now have a slight delay before using the "Coral Cut" ability on a target.
* Murkblood Oracles and Murkblood Healers now have more mana.
* The Murkblood Spearmen's "Throw" ability does more damage in Heroic difficulty.
* Lykul Wasp and Lykul Stinger melee damage has been reduced.
* Underbog Lords have had their damage reduced.
* The Black Stalker's "Spore Strider Summon" should happen at more regular intervals and be less random.
# Coilfang: Steamvaults
* Coilfang Oracles, Coilfang Sirens and Coilfang Sorceresses now have more mana.
* Coilfang Engineer damage has been increased in Heroic difficulty.
* Coilfang Engineer "Throw Bomb" ability damage has been increased and will throw more frequently.
* Steam Surger damage damage has been significantly reduced.
* Tidal Surger damage has been slightly reduced in Heroic difficulty.
* The Bog Overlord's "Trample" has been changed to be a 50 yard radius effect, but now does decreased damage and will be used less frequently in both heroic and normal difficulty.
* Coilfang Siren's "Fear" now has a 1 second cast time and no longer removes all threat from feared players.
# Coilfang: Serpentshrine Cavern
* The creatures that lead up to Hydross the Unstable and creatures at the six pumping stations are now on a 2 hour respawn instead of 45 minutes.
* Slight changes on most creatures have been made including: aggro range changed to 30 yards detect, 15 yard call for help and hitpoints reduced. (Boss specific adds are not affected by this hitpoint reduction.)
* Slightly reduced the number of creatures from the cavern entrance.
* Modified the patrol patterns of some of the murlocs in Morogrim's room to make them easier to pull.
* Non-boss creatures in Serpentshrine will now no longer respawn if the nearby boss has been killed, and should not respawn while in combat with the boss in question.
* Fixed an issue with Hydross where you would kill him and he would instead change into his alternate form with 1 health.
* The "Mark of Hydross" and "Mark of Corruption" debuffs can now affect the increases of the nature or frost damage taken up to 500%.
* "Refreshing Mist" now correctly restores health.
* Fixed an exploit related to Leotheras' "Consuming Madness" spell.
* Lady Vashj can no longer use the ability "Persuasion".
* Toxic Spores no longer deal damage upon impact.
* Tidewalker Lurkers no longer call for help from other nearby creatures.
* Greyheart Technicians are now much easier to kill, and deal less damage.
* Coilfang Priestesses may now be polymorphed.
* Coilfang Priestess' "Holy Fire" spell now deals Holy damage, and the damage dealt by the spell has been lowered.
* Morogrim Tidewalker's "Earthquake" no longer obeys line of sight restrictions.
* Creatures in the Serpentshrine now have a chance to drop Coilfang Armaments.
# Auchindoun: Mana-Tombs
* Ethereal Sorcerer's in Heroic difficulty will summon Arcane Fiends less frequently.
* The Dark Shell of Pandemonious is now more visibly noticeable when cast. The duration has been lowered from 8 to 6 seconds for Heroic difficulty.
* Ethereal Priests, Ethereal Sorcerors, Spellbinders, and Theurgists now have more mana.
* Nexus-Prince Shaffar's will now summon "Ethereal Beacon" at a more regular interval.
# Auchindoun: Auchenai Crypts
* Angered and Raging Skeletons have had their movement speed decreased on Heroic difficulty.
* Avatar of the Martyred's "Mortal Strike" damage has been reduced.
* Shirrak the Dead Watcher's "Fiery Blast" damage has been reduced on Heroic difficulty.
* Raging Souls will now correctly despawn after casting their "Rage" spell on Heroic difficulty.
# Auchindoun: Sethekk Halls
* Sethekk Guard's damage has been greatly reduced.
* Sethekk Ravenguard's damage has been reduced on Heroic difficulty.
* Darkweaver Syth's aggro radius has been increased, and he can now see through both stealth and invisibility.
* Sethekk Oracle's "Arcane Lightning" damage reduced and it will be cast less frequently.
* Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and Time-Lost Scryers in Normal difficulty now have mor mana.
* Sethekk Prophets, Time-Lost Controllers, and Time-Lost Shadowmages in both difficultys now have mor mana.
* Added a 1 second cast time to the "Spell Reflection" ability of the Sethekk Initiates. Note that this is an ability and not a spell, and as such the ability can not be interrupted via counterspell, kick, and other interrupts.
* The "Arcane Destruction" buff cast by Sethekk Scryers when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
* Sethekk Talon Lords now wield a scimitar and shield instead of a polearm.
* Time-Lost Shadowmage will now be able to cast "Curse of the Dark Talon" spell more than once.
* Talon King Ikiss on Heroic difficulty has been significantly reworked. He now has a point blank area of effect slow spell, increased damage on the Arcane volley , increased damage on the "Arcane Explosion", and reduced the frequency on his "Polymorph".
* Talon King Ikiss is more obvious when he is about to cast "Arcane Explosion".
# Auchindoun: Shadow Labyrinth
* The "Shadow Defense" spell cast by a Cabal Acolyte when mind controlled or spell-steal is used, will now be automatically dispelled when a player leaves the instance.
* Fel Overseer's "Mortal Strike" in Heroic difficulty now deals less damage.
* Malicious Instructor, Cabal Cultist, Cabal Assassin, Cabal Fanatic and Blackheart the Inciter have all had their damage reduced in Heroic difficulty.
* Cabal Cultist's damage has been reduced in Heroic difficulty changed.
* The damage dealt by Murmur's "Thundering Storm" is now increased properly by "Resonance".
# Caverns of Time: Escape from Durnholde
* The Durnholde Mage's "Polymorph" spell will be cast less frequently.
* Infinite Slayer's "Mortal Strike" damage has been reduced.
* Lieutenant Drake's melee speed has been slowed slightly and damage reduced.
* Captain Skarloc's "Consecration" ability and melee damage has been increased on Heroic difficulty.
* Infinite Defiler's "Curse of Infinity" on Heroic difficulty has been renamed to "Bane of Infinity", since the effect is not removable as a curse.
* The Human Illusion spell will now interact correctly with "Shadowform" and "Druid" shapeshifts.
# Caverns of Time: Opening of the Dark Portal
* Temporus' "Spell Reflection" ability on Heroic difficulty now has a duration of 6 instead of 8 seconds.
* Temporus may no longer be disarmed.
* Chrono Lord Deja's "Time Lapse" may no longer be reflected.
* Karazhan
o Prince Malchezaar's door will now close when his encounter begins.
o Prince Malchezaar's aggro range has been reduced.
o Romulo's "Daring spell" now increases haste and damage by 35% instead of 50%.
o Romulo's "Poisoned Thrust" will now be used less frequently.
o "Backward Lunge" damage has been decreased.
o The "Deadly Swathe" now operates based on the new creature cleave rule when engaging Romulo.
o Fixed an issue where if Romulo or Julianne were "killed" in the final phase and the raid then died, the "dead" actor would not despawn, forcing players to soft
reset the instance to fix things.
o "Blinding Passion" will now only hit players.
o Immunity effects such as "Ice Block" will no longer remove the secondary effects of being Little Red Riding Hood.
o Fixed a bug that was causing Maiden of Virtue's "Repentance" to hit her current target.
o Ethereal Theives and Spellfilchers in the upper floors have been retuned slightly.
o Terestian Illhoof will no longer sacrifice his primary target.
o Terestian Illhoof will now wait longer before resurrecting his imp, Kil'rek.
o Terestian Illhoof's Imps have had their hitpoints reduced slightly.
o Spectral Guest melee damage per second has been slightly reduced.
o Shade of Aran's conjured elementals now despawn when he is defeated.
o Nether Protection will no longer cause "Flame Wreath" to detonate.
o Netherspite correctly puts the raid into combat and is no longer affected by immolate and other forms of vertex coloring.
o Roar is now susceptible to "Horror" effects.
o The "Rolling Pin" of the Ghostly Baker will now only deal damage to one target.
o Shade of Aran's conjured elementals now have significantly less health.
o Shade of Aran's Blizzard should now be more visible and its duration has been reduced.
o Shade of Aran's Flame Wreath should completely ignore pets, summons, guardians and mind-controlled NPCs.
o Shade of Aran's Door should no longer lock if he dies while drinking.
o Shade of Aran's respawn region should properly shut down if he dies while drinking.
o Netherspite's room now has a door.
o Karazhan Tomes
+ Redemption of the Fallen will now correctly summon a lvl 70 creature.
+ Wrath of the Titans will no longer gain the full effect from +dmg gear
+ Torment of the Worgen will now deal additional shadow damage when it procs (previously it did not work and did not log)
+ Legacy of the Mountain King remains unchanged.
o Dark Screechers should no longer chain-cast "Sonic Burst".
o Negatron's Earthquake will now play correctly.
* Tempest Keep
o The hitpoints of all non-boss mobs has been reduced. The boss specific adds should not be affected by this change.
o Creatures in Tempest Keep: The Eye, The Arcatraz, The Mechanar, The Botanica all have a chance at dropping health and mana potions that will only function inside the Tempest Keep raid and dungeon instances.
* Tempest Keep: The Botanica
o Bloodwarder Protector's "Crystal Strike" may now be dodged and parried.
o Tempest-Forge Peacekeepers now deal Physical melee damage instead of Arcane, and now longer perform the "Arcane Blast" ability on Heroic difficulty.
o The duration of "Vial of Poison" has been reduced significantly.
o Greater Frayer's do more damage in Heroic difficulty.
o Nethervine Reapers and Inciters' damage has been reduced in Heroic difficulty.
o Thorngrin the Tender's damage has been reduced in Heroic difficulty.
o Mutate Fleshlasher's damage has bene reduced in Heroic difficulty.
o The Sunseeker Gene-Splicer's "Death & Decay" will occur less frequently and the damage has been reduced on Heroic difficulty.
o Mutat Fear-Shrieker and Mutate Horror hit points are reduced
o Warp Splinter's "Arcane Volley" damage has been reduced on Heroic.
o The Bloodwarder Protector's involved in the fight with the Mutate Horror's and Mutate Fear-Shrieker's in The Botanica no longer remain at 1 health and will properly be killed.
# Tempest Keep: The Mechanar
* Bloodwarder Physicians now have more mana.
* Nethermancer Sepethrea will no longer break nearby players' stealth when engaged.
Tempest Keep: The Arcatraz
* Protean Nightmare,and Arcatraz Defenders damage has been reduced in Heroic difficulty.
* There are less Arcatraz Sentinel corpses in the dungeon.
* Zereketh the Unbound's "Seed of Corruption" will not knock players back as far.
* Zereketh's melee damage has been reduced on Heroic difficulty.
* Zereketh's "Shadow Nova" and the Death Watcher's "Death Blast"damage has been reduced..
* The Arcatraz Sentinel's "Energy Discharge" damage has been reduced..
* Negaton Screamer and Negatron Warp-Master melee damage has been reduced on Heroic difficulty.
* Eredar Deathbringer's "Diminish Soul" damage has been reduced.
* Eredar Soul-Eater's "Soul Chill" damage has been significantly reduced.
* Skulking Witch's "Chastise" ability damage has been reduced on Heroic difficulty.
* The Unbound Devastator will no longer be able to use the "Devastate" and "Deafening Roar" abilities at the same time. A small shared cooldown has been added to both abilities.
* Ethereum Wave-Casters, Ethereum Life-Binder, and Gargantuan Abyssal melee damage has been reduced on Heroic difficulty.
* Unchained Doombringer's "War Stomp" now deals less damage.
* Harbinger Skyriss's "Mind Rend" will be used less frequently and the damage has been reduced.
* Harbinger Skyriss's "Domination" duration has been changed to 6 seconds.
* Harbinger Skyriss's "Mana Burn" drain has been reduced on Heroic.
* Akkiris Lightning-Waker's "Lightning Discharge" damage has been reduced on Heroic.